A very cool reimaging of FIST. Rather than call out all the elements I like that are addressed in other reviews, I’ll point to two additional parts that I think are well-crafted.
First, the SPIRITUALISM vs INDUSTRIALIZATION dichotomy is a great way of balancing two competing elements that players will likely want to explore and perfectly encapsulates the underlying theme.
And, although described as a “gimmick,” delaying the wolf reveal sets up fun roleplay opportunities. Admittedly, the title and stats are on the nose, but with the prevalence of abbreviations and random powers throughout FIST, there’s a good chance that many players (even experienced gamers and storytellers) will not see the twist coming and be surprised.
Here I thought I had a remote chance to win the FIST Jam...then R Kelly comes out with this beauty of a reimagining / supplement.
It can serve as either, providing alternate PC types for play in their own unique circumstances or for merging into a more standard FIST unit. The most wonderful thing is how the modified mechanics of play, in particular stat checks and character advancements, both promise a unique experience AND allow co-play with more traditional / core rulebook tactical espionage personnel. Compatible differences make unique characters who can still hang, or who can be the focus of their own stories. Fantastic!
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A very cool reimaging of FIST. Rather than call out all the elements I like that are addressed in other reviews, I’ll point to two additional parts that I think are well-crafted.
First, the SPIRITUALISM vs INDUSTRIALIZATION dichotomy is a great way of balancing two competing elements that players will likely want to explore and perfectly encapsulates the underlying theme.
And, although described as a “gimmick,” delaying the wolf reveal sets up fun roleplay opportunities. Admittedly, the title and stats are on the nose, but with the prevalence of abbreviations and random powers throughout FIST, there’s a good chance that many players (even experienced gamers and storytellers) will not see the twist coming and be surprised.
Thanks! I'm glad you enjoyed it!
Here I thought I had a remote chance to win the FIST Jam...then R Kelly comes out with this beauty of a reimagining / supplement.
It can serve as either, providing alternate PC types for play in their own unique circumstances or for merging into a more standard FIST unit. The most wonderful thing is how the modified mechanics of play, in particular stat checks and character advancements, both promise a unique experience AND allow co-play with more traditional / core rulebook tactical espionage personnel. Compatible differences make unique characters who can still hang, or who can be the focus of their own stories. Fantastic!
Thank you for the praise! Although I will be flabbergasted if this wins the jam. Everyone always submits super cool stuff.
"Overall #1" : Called it! Congratulations!
What?! No! How?!