Rumrunner's Arsenal
A downloadable game
Now Available In Print! Rumrunner's Arsenal Softcover
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Rumrunner's Arsenal is a rules expansion that adds new weapons, armor, spells, and more to the Mork Borg hack: Cthork Borg
With it, you get 36 pages of supplement, including:
- 7 new Combat Maneuvers and a Prone condition
- 6 new tomes and 4 new artifacts
- 12 new spells
- 4 new allies
- 20 new weapons, 6 new armor, 20 new tools, and 4 new vehicles
- Rules for starting businesses and hiring buyers to go to artifact auctions
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CW - The usual MÖRK BORG grimness, plus mention of alcohol, brief reference to torture, and some nudity in the illustrations.
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MÖRK BORG Third Party License - Rumrunner's Arsenal is an independent production by Richard Kelly and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell. For further details about the MÖRK BORG Third Party License, see https://morkborg.com/license/
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (9 total ratings) |
Author | kumada1 |
Tags | cthork-borg, mork-borg, Supplement, Survival Horror, Tabletop role-playing game, Weapons |
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Comments
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Hi! Is the Wealthy Gadabout's Morale supposed to be 7, rather than 17?
Also, I wanted to ask: how much would a side-car and a pillion-seat for the motorcycle cost?
Morale in Cthork works a little different than Morale in Mork. It's d20 vs a DR of the Morale score. The gadabout isn't particularly brave, and so is at a 17.
For the sidecar and pillion seat, I couldn't find historical prices, but scaling based on modern prices I'm going to say $30 each. This makes a three person motorcycle cheaper than a car ($180 vs $250,) but lower carrying capacity, less sturdy, and you really don't want to crash in the motorcycle (in the car, everyone gets to test to avoid the damage. In the motorcycle, everyone just gets hurt.)
Thanks! Oh, apologies, I missed the fact that Morale works differently in Cthork! Thanks for clarifying.
As a rough guess I made my PC pay $195 for the motorcycle with seat and side-car; that was within his budget, but a car was not.
No worries! The Morale change was born from me reading Mork completely wrong for almost a year, and then I decided I liked my way better and stuck with it. It keeps everything on the d20.
$195 is totally fine for a motorcycle with seat and sidecar.
I think I ultimately caused myself some problems by setting Cthork ambiguously in the whole 1920s rather than picking a specific year, since automotive prices shifted over the course of the decade. A car that was $450 at the start might be $250 by the middle, and there were motorcycles going for $300 in the late 1910s and $100 in the late 1920s. And this isn't even factoring in used models, special sales, haggling vs sticker price, etc.
In general re: equipment costs, I think as long as it's within a loose ballpark of what feels appropriate, it's fine.
Also as a side note I'm only like 30% confident I have correctly understood 1920s motorcycle pricing. Modern motorcycles are on average cheaper than modern cars, but it's possible this may not have been the same way a hundred years ago, or that my listed prices for motorcycle and car may still be too low.