A downloadable game

Buy Now$4.00 USD or more

You are a crab.

You live in a tidepool community with other crabs.

However, your crab factory job is at the other end of the beach. To get there, you must traverse dangerous terrain, evade seagulls and seals and morays, and wear yourself out scrambling over barnacle-covered rocks.

This commute would be so much easier if you had a bus.

Unfortunately, crab bus stops are banned by seal civic ordinances. Crabs are rejected from the prestigious Seagull School Of Engineering. And Moray Refreshments, your factory job, is very strict about attendance. Miss even a few minutes of your shift and you risk having your pay docked---which will put you behind on your rent and give Octopus Realty all the incentive it needs to start processing evictions.

You're between a rock and a hard place, but fortunately that's where a crab thrives.

Tonight, you're going to build your own bus with nothing but pincers and theft.

-------------------------------------------------------

This is a tabletop roleplaying game.

It's 25 pages.

It has 12 Classes.

And it's built for oneshots.

-------------------------------------------------------

What People Are Saying About Crustacean Bus Station:

  • Featured in this Gizmodo article somehow
StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(12 total ratings)
Authorkumada1
Tagsbus, crab, Heist, oneshot, Tabletop role-playing game

Purchase

Buy Now$4.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $4 USD. You will get access to the following files:

Crustacean Bus Station 10.22.21.pdf 2 MB

Exclusive content

Support this game at or above a special price point to receive something exclusive.

Community Copies

If you'd like to check out the game but it's not in your budget, free Community Copies are provided. Please grab one and leave a rating if you can.

Comments

Log in with itch.io to leave a comment.

(+1)

I really like how colourful the encounters are in this, the way the "monsters" are brought to life. And that every encounter only has N rolls! That just takes things away from the "simulation" idea which is really cool. 

Thank you!

I tend to lean more game-y, less simulation-y with my design (although I like simulation-y stuff too,) and I'm glad this one was fun!

(+1)

This is one of the best RPGs about crabs making a bus I've ever seen and that's not a joke. 

(+1)

Thank you!

Although I didn't really write this one intentionally. It kinda just evolved into the niche.

(+1)

That do be how it is. I have some more concrete thoughts I'll try to add in a bit.