A Sprinting Owl Manual For Making TTRPGs
A downloadable game
Now Available In Print! - Owl Manual Softcover
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TTRPGs are storytelling, acting, and logic games where the players take on roles in the fiction as part of engaging with the game.
There are a lot of them.
This is a guide to making your own.
It is not a step by step assembly manual. It covers personal theory and experiences, and some elements of it are apt to get outdated pretty quickly (publication date 2024!)
However, if you want to do some thinking about what makes TTRPGs work---and about what makes TTRPGs at all, for that matter---well, you’ve come to a place. Maybe even the right one.
I hope you make your own TTRPG after reading this, and I hope your game brings a bit more beauty into a world that sorely needs it.
Set your expectations, consider filling out the Workbook sections at the end of each chapter, and let’s begin.
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ASOMFMTTRPGs is a 67 page handbook. Obviously you don't need it to make a TTRPG, but it is my hope that it might help.
Updated | 21 days ago |
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (14 total ratings) |
Author | kumada1 |
Genre | Role Playing |
Tags | guide, handbook, manual, nonfiction, Tabletop, Tabletop role-playing game |
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Comments
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Some absolute gems here!
> If If you have a subsystem for pre-modern dentistry, this should be because it teaches the players something about your game world---not because it crossed your brain’s arbitrary realism threshold.
> Writing powers that just work, with no costs or prereqs, i.e. “you can walk on walls,” is messy design, but it gives players permission to hang out on every wall they see.
Overall, this is a great, accessible PDF chock-full of advice and practice on making a TTRPG with intentionality and care.
5/5
Thank you! Glad you liked it!